
The Among Us Animated Show Arrives! | Emergency Meeting #42
IT’S FINALLY HERE CREWMATES!! At LOOOOOOOOOONG last, we can finally say the words so many of you have waited to hear: THE AMONG US ANIMATED SHOW IS OUT NOW! The entire show is available on Paramount+, with the first episode free now on their YouTube page. We’ve been so amazed by the work of CBS,…
Among Us Story: On Guard 🔪 The Reveal!
New game, who dis? Ready to experience Among Us in a whole new way? Welcome to Among Us Story: On Guard! For ages, you’ve asked us for more. More stories about the Crewmates! More lore! More ways to play! More ways to live life in this universe, but single player. We wanted to see what…
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Hello, Crewmates!Once again, it’s time to go BEHIND THE BEANS! We hope you’ve enjoyed the last blogs we did for our newest roles: the Detective and Viper. As a treat Dave has turned back the clock to take us through the process for some of our other roles – the Tracker and Noisemaker! Take it…
Gather round, ghouls and gals (yes, even you, Brown). The crew at Schell Games and Innersloth are thrilled to announce our latest, most spooktacular limited-time event for Among Us 3D: Afterlife! Starting today, October 2, 2025, things are about to get weird and wonderfully wicked aboard The Skeld II. We’ve been dying to show you what we’ve cooked…
Crewmates! It’s time to prepare for departure… on the Battle Bus! We heard your screams for the Among Us Back Bling to come back to Fortnite. (We really heard them. Some of you were relentless. Wow. I feel like I am lacking such passion in my life.) So, starting now until October 4, 2025, you…
Howdy, Impostors! It’s time for another session of Behind the Beans with our principal game designer, Dave. If you missed the last deep dive, you can read it here! This time, he’s here to talk about our newest Impostor role: the Viper. This venomous role has increased the levels of chaos and added lots of…
Hello, Crewmates! Welcome to a special blog post I’m calling “Behind the Beans.” We wanted to give you a peek behind the scenes (or beans in this case), and talk about some of the design decisions that make Among Us what it is currently! Thankfully, we have our amazing principal game designer, Dave, to walk…







